Featherweight Musings

I'm a research engineer at Mozilla working on the Rust compiler. I have history with Firefox layout and graphics, and programming language theory and type systems (mostly of the OO, Featherweight flavour, thus the title of the blog). http://www.ncameron.org @nick_r_cameron

Saturday, April 13, 2013

The layers refactoring has landed!

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I'm happy to report that the layers refactoring has landed on Mozilla central and is now in Nightly. We have already fixed a bunch of b...
19 comments:
Thursday, March 28, 2013

Layers refactoring update

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We missed our target landing date of 18th March. But, other than being a few weeks late, things are progressing nicely, in fact we are near...
Saturday, March 23, 2013

Firefox on Raspberry Pi

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Some time ago I acquired a Raspberry Pi. These little computers are awesome, it is amazing that a full blown computer can be had in a tiny ...
7 comments:
Friday, March 22, 2013

Finding instructions generated from JS

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This is a bit of a beginner's tip for hacking on the JS engine (because I have been hacking a tiny bit on the JS engine (specifically t...
Thursday, March 21, 2013

Stupid British politicians and their stupid education policies

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Urgh: On Thursday Sir Michael Wilshaw, the chief inspector of England's schools, waded into the row, ordering the academics to get ...
Saturday, March 16, 2013

How I learnt to stop worrying and love open source

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I've always been a fan of open source, basically because who doesn't like free stuff? But I've never really seen the greatness ...
2 comments:
Tuesday, February 19, 2013

OMTC Questions

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mayankleoboy1 asked some questions in the comments of another blog post and I figured the answers might be of interest to a wider audience,...
5 comments:
Thursday, February 07, 2013

Skia canvas on Windows XP

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Using Skia as the rendering backend for canvas has been an option for a while now. Skia is now the default for Windows XP users. That will ...
4 comments:
Tuesday, February 05, 2013

A fun bug

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(Actually this is a two for one kind of a deal) I've spent the last two days finding two tricky bugs in my port of tiled Thebes layers ...
Monday, February 04, 2013

Throttling off main thread animations

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For the last few months I have been working mostly on throttling off main thread animations (OMTA), in between a little of the layers refac...
3 comments:
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